![]() ![]() The question, therefore, is: does it matter that MixChecker Pro can’t 100% nail the sounds of the setups it simulates, thanks to those unmanageable variances? We’d say it doesn’t, no, as with even a half-decent playback system, you certainly get a reliable enough impression of how a track will come across on a wide range of speakers to inform those crucial broad-strokes mixing decisions. And even with that requirement met, of course, the frequency response of your particular speakers will inevitably exert an influence on the sound, so those virtual Yamaha NS10’s can’t ever sound exactly like the real thing. A calibration system is apparently in the works, but what it ultimately means for now is that MixChecker Pro requires high-quality monitors to work effectively. The Compensation feature from MixChecker, which counters the amount by which listening through headphones or small speakers affects the simulation, has been dropped - apparently because there are too many variables between systems to cater to. Various global functions are on hand for adding environmental noise, distortion and more - see Noises off - and the free MixChecker RC iOS/Android remote control app works well, duplicating most of the UI on a wirelessly connected phone or tablet. ![]() Load up your preset bank of PA systems, for example, and you’re looking at a series of identical, unlabelled buttons. The generic, uneditable device icons are irritating, though (why can’t we import JPEGs?), as is having the name of each device only show up as a tooltip when moused over, rather than simply printed in abbreviated form under the icon. Lastly, clicking Auto sets the plugin cycling through the 12 loaded models at a step rate of 1-12 seconds, as set by the Time knob. The Mono button switches the output to monophonic, based on the left or right channel, or both, or swaps left and right, depending on the setting in the Channel Mode menu. The Noise level is adjustable down to -30dB, and, crucially, it’s appropriately filtered when used with the headphone models. Noise mixes one of 14 sampled real-world ambience noise loops in - Street, Park, Mall, Subway, etc - for ‘environmental’ auditioning. A brief introduction to the virtual mixing assistant can be seen in the video below.At the bottom of the interface are five global function buttons (including Bypass) and a pop-down panel containing controls for a couple of them.Īctivating Distortion simulates the distortion generated by the current device as if the input signal was arriving at the SPL set using the Distortion slider in Edit mode. The MixChecker plug-in is available now for US$149, with a 30 day trial available for folks to try before they buy. A bypass mode cancels all signal processing. Still, potentially very useful all the same.Īnd, in recognition that not all studio monitors deliver a truly flat response, there are also some buttons to specify the type of speakers or headphones you’re listening through so that the plug-in can compensate accordingly. As such, the end result is probably best viewed as an approximation of type (the output from two tablets can vary significantly, for example). Audified says that it has measured all of the available devices in laboratory conditions in order to provide faithful sonic models, though details of which devices have served as lab rats have not been revealed. The VST/AU/AAX plug-in for Windows (7 to 10) and Mac (OS X 10.6 and above) systems is added to the master track at the end of the listening chain in digital audio workstation (DAW) software to transform the monitors or speakers you’re using into reference monitors or one of a number of consumer devices.Ī dozen acoustic simulations available at the click of a button, including computer speakers, earphones, laptop speakers and hi-fi speakers. And that’s precisely what the MixChecker plug-in was designed to do. “You need your mix to sound great despite of what lousy conditions your audience uses,” says Audified.
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